table of contents
other versions
- buster 6.4+dfsg1-2
- testing 6.4+dfsg1-7
- unstable 6.4+dfsg1-7
- experimental 7.0~alpha.1+dfsg-2
| TEXTURE-FONT-TO-PASCAL(1) | User Commands | TEXTURE-FONT-TO-PASCAL(1) |
NAME¶
texture-font-to-pascal - convert ttf font to a Pascal source fileDESCRIPTION¶
texture-font-to-pascal: convert ttf font to a Pascal source file, based on types in Castle Game Engine CastleTextureFontData unit.Usage:¶
- texture-font-to-pascal [options...] MyFontFile.ttf
Available options:¶
- -h / --help
- Print this help message and exit
--size FONT-SIZE
--no-anti-alias
- --sample-text TEXT
- Load (if existing) all characters listed here. We also always add ASCII chars, unless --only-sample-text given.
- --only-sample-text
- Load only characters from --sample-text, do not add standard ASCII chars.
- --unit-name UnitName
- Set UnitName, by default we automatically calculate it based on font name and size.
- --debug-log
- See the log, showing e.g. the font image size.
- --debug-font-image
- Write to disk font images as png.
texture-font-to-pascal version 6.4. Created using Castle Game Engine ( https://castle-engine.io/ ) version 6.4. Compiled with FPC 3.0.4 (Linux / x86_64).
| February 2018 | Castle Game Engine |