ost::MapIndex(3) | Library Functions Manual | ost::MapIndex(3) |
NAME¶
ost::MapIndex - The MapIndex allows linear access into a MapTable, that otherwise could have its elements being retrieved only by key.SYNOPSIS¶
#include <object.h>
Public Member Functions¶
MapIndex ()
Creates an empty map index (pointing to nothing). MapIndex (MapObject *theObject)
Creates a map index pointing to a specific map object. MapIndex (const MapIndex &theIndex)
Creates a copy of a given map index. void * operator* () const
Dereference operator: the pointed object it is returned as void * for easy re-cast. MapIndex & operator= (MapObject *theObject)
Assignment operator to avoid implicit cast. MapIndex & operator++ ()
Prefix increment operator, to be used in loops and such. MapIndex operator++ (int)
Postfix increment operator, to be used in loops and such. bool operator== (const MapIndex &theIndex) const
Comparison operator, between two MapIndex's. bool operator!= (const MapIndex &theIndex) const
bool operator== (const MapObject *theObject) const
Comparison operator, between the MapIndex and a MapObject, useful to avoid casts for sake of clearness. bool operator!= (const MapObject *theObject) const
Detailed Description¶
The MapIndex allows linear access into a MapTable, that otherwise could have its elements being retrieved only by key.It can be increased, checked and dereferenced like a pointer, by means of suitable operators.
Author:
Sergio Repetto s.repetto@pentaengineering.it Index object
to access MapTable elements
Constructor & Destructor Documentation¶
ost::MapIndex::MapIndex () [inline]¶
Creates an empty map index (pointing to nothing).ost::MapIndex::MapIndex (MapObject * theObject) [inline]¶
Creates a map index pointing to a specific map object.Parameters:
the indexed object
ost::MapIndex::MapIndex (const MapIndex & theIndex) [inline]¶
Creates a copy of a given map index.Parameters:
the source index object
Member Function Documentation¶
bool ost::MapIndex::operator!= (const MapIndex & theIndex) const [inline]¶
bool ost::MapIndex::operator!= (const MapObject * theObject) const [inline]¶
void* ost::MapIndex::operator* () const [inline]¶
Dereference operator: the pointed object it is returned as void * for easy re-cast.Returns:
pointer to indexed object.
MapIndex& ost::MapIndex::operator++ ()¶
Prefix increment operator, to be used in loops and such.Returns:
the object itself, as changed.
MapIndex ost::MapIndex::operator++ (int) [inline]¶
Postfix increment operator, to be used in loops and such.Returns:
the object itself, as changed.
MapIndex& ost::MapIndex::operator= (MapObject * theObject)¶
Assignment operator to avoid implicit cast.Returns:
the object itself, as changed.
bool ost::MapIndex::operator== (const MapIndex & theIndex) const [inline]¶
Comparison operator, between two MapIndex's.Returns:
the object itself, as changed.
bool ost::MapIndex::operator== (const MapObject * theObject) const [inline]¶
Comparison operator, between the MapIndex and a MapObject, useful to avoid casts for sake of clearness.Returns:
the object itself, as changed.
Author¶
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