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ZLISTX(3) CZMQ Manual ZLISTX(3)

NAME

zlistx - Class for extended generic list container

SYNOPSIS

//  This is a stable class, and may not change except for emergencies. It
//  is provided in stable builds.
//  This class has draft methods, which may change over time. They are not
//  in stable releases, by default. Use --enable-drafts to enable.
// Destroy an item
typedef void (zlistx_destructor_fn) (

void **item); // Duplicate an item typedef void * (zlistx_duplicator_fn) (
const void *item); // Compare two items, for sorting typedef int (zlistx_comparator_fn) (
const void *item1, const void *item2); // Create a new, empty list. CZMQ_EXPORT zlistx_t *
zlistx_new (void); // Destroy a list. If an item destructor was specified, all items in the // list are automatically destroyed as well. CZMQ_EXPORT void
zlistx_destroy (zlistx_t **self_p); // Add an item to the head of the list. Calls the item duplicator, if any, // on the item. Resets cursor to list head. Returns an item handle on // success, NULL if memory was exhausted. CZMQ_EXPORT void *
zlistx_add_start (zlistx_t *self, void *item); // Add an item to the tail of the list. Calls the item duplicator, if any, // on the item. Resets cursor to list head. Returns an item handle on // success, NULL if memory was exhausted. CZMQ_EXPORT void *
zlistx_add_end (zlistx_t *self, void *item); // Return the number of items in the list CZMQ_EXPORT size_t
zlistx_size (zlistx_t *self); // Return first item in the list, or null, leaves the cursor CZMQ_EXPORT void *
zlistx_head (zlistx_t *self); // Return last item in the list, or null, leaves the cursor CZMQ_EXPORT void *
zlistx_tail (zlistx_t *self); // Return the item at the head of list. If the list is empty, returns NULL. // Leaves cursor pointing at the head item, or NULL if the list is empty. CZMQ_EXPORT void *
zlistx_first (zlistx_t *self); // Return the next item. At the end of the list (or in an empty list), // returns NULL. Use repeated zlistx_next () calls to work through the list // from zlistx_first (). First time, acts as zlistx_first(). CZMQ_EXPORT void *
zlistx_next (zlistx_t *self); // Return the previous item. At the start of the list (or in an empty list), // returns NULL. Use repeated zlistx_prev () calls to work through the list // backwards from zlistx_last (). First time, acts as zlistx_last(). CZMQ_EXPORT void *
zlistx_prev (zlistx_t *self); // Return the item at the tail of list. If the list is empty, returns NULL. // Leaves cursor pointing at the tail item, or NULL if the list is empty. CZMQ_EXPORT void *
zlistx_last (zlistx_t *self); // Returns the value of the item at the cursor, or NULL if the cursor is // not pointing to an item. CZMQ_EXPORT void *
zlistx_item (zlistx_t *self); // Returns the handle of the item at the cursor, or NULL if the cursor is // not pointing to an item. CZMQ_EXPORT void *
zlistx_cursor (zlistx_t *self); // Returns the item associated with the given list handle, or NULL if passed // in handle is NULL. Asserts that the passed in handle points to a list element. CZMQ_EXPORT void *
zlistx_handle_item (void *handle); // Find an item in the list, searching from the start. Uses the item // comparator, if any, else compares item values directly. Returns the // item handle found, or NULL. Sets the cursor to the found item, if any. CZMQ_EXPORT void *
zlistx_find (zlistx_t *self, void *item); // Detach an item from the list, using its handle. The item is not modified, // and the caller is responsible for destroying it if necessary. If handle is // null, detaches the first item on the list. Returns item that was detached, // or null if none was. If cursor was at item, moves cursor to previous item, // so you can detach items while iterating forwards through a list. CZMQ_EXPORT void *
zlistx_detach (zlistx_t *self, void *handle); // Detach item at the cursor, if any, from the list. The item is not modified, // and the caller is responsible for destroying it as necessary. Returns item // that was detached, or null if none was. Moves cursor to previous item, so // you can detach items while iterating forwards through a list. CZMQ_EXPORT void *
zlistx_detach_cur (zlistx_t *self); // Delete an item, using its handle. Calls the item destructor if any is // set. If handle is null, deletes the first item on the list. Returns 0 // if an item was deleted, -1 if not. If cursor was at item, moves cursor // to previous item, so you can delete items while iterating forwards // through a list. CZMQ_EXPORT int
zlistx_delete (zlistx_t *self, void *handle); // Move an item to the start of the list, via its handle. CZMQ_EXPORT void
zlistx_move_start (zlistx_t *self, void *handle); // Move an item to the end of the list, via its handle. CZMQ_EXPORT void
zlistx_move_end (zlistx_t *self, void *handle); // Remove all items from the list, and destroy them if the item destructor // is set. CZMQ_EXPORT void
zlistx_purge (zlistx_t *self); // Sort the list. If an item comparator was set, calls that to compare // items, otherwise compares on item value. The sort is not stable, so may // reorder equal items. CZMQ_EXPORT void
zlistx_sort (zlistx_t *self); // Create a new node and insert it into a sorted list. Calls the item // duplicator, if any, on the item. If low_value is true, starts searching // from the start of the list, otherwise searches from the end. Use the item // comparator, if any, to find where to place the new node. Returns a handle // to the new node, or NULL if memory was exhausted. Resets the cursor to the // list head. CZMQ_EXPORT void *
zlistx_insert (zlistx_t *self, void *item, bool low_value); // Move an item, specified by handle, into position in a sorted list. Uses // the item comparator, if any, to determine the new location. If low_value // is true, starts searching from the start of the list, otherwise searches // from the end. CZMQ_EXPORT void
zlistx_reorder (zlistx_t *self, void *handle, bool low_value); // Make a copy of the list; items are duplicated if you set a duplicator // for the list, otherwise not. Copying a null reference returns a null // reference. CZMQ_EXPORT zlistx_t *
zlistx_dup (zlistx_t *self); // Set a user-defined deallocator for list items; by default items are not // freed when the list is destroyed. CZMQ_EXPORT void
zlistx_set_destructor (zlistx_t *self, zlistx_destructor_fn destructor); // Set a user-defined duplicator for list items; by default items are not // copied when the list is duplicated. CZMQ_EXPORT void
zlistx_set_duplicator (zlistx_t *self, zlistx_duplicator_fn duplicator); // Set a user-defined comparator for zlistx_find and zlistx_sort; the method // must return -1, 0, or 1 depending on whether item1 is less than, equal to, // or greater than, item2. CZMQ_EXPORT void
zlistx_set_comparator (zlistx_t *self, zlistx_comparator_fn comparator); // Self test of this class. CZMQ_EXPORT void
zlistx_test (bool verbose); #ifdef CZMQ_BUILD_DRAFT_API // *** Draft method, for development use, may change without warning *** // Unpack binary frame into a new list. Packed data must follow format // defined by zlistx_pack. List is set to autofree. An empty frame // unpacks to an empty list. CZMQ_EXPORT zlistx_t *
zlistx_unpack (zframe_t *frame); // *** Draft method, for development use, may change without warning *** // Serialize list to a binary frame that can be sent in a message. // The packed format is compatible with the 'strings' type implemented by zproto: // // ; A list of strings // list = list-count *longstr // list-count = number-4 // // ; Strings are always length + text contents // longstr = number-4 *VCHAR // // ; Numbers are unsigned integers in network byte order // number-4 = 4OCTET // Caller owns return value and must destroy it when done. CZMQ_EXPORT zframe_t *
zlistx_pack (zlistx_t *self); #endif // CZMQ_BUILD_DRAFT_API Please add '@interface' section in './../src/zlistx.c'.

DESCRIPTION

Provides a generic doubly-linked list container. This container provides hooks for duplicator, comparator, and destructor functions. These tie into CZMQ and standard C semantics, so e.g. for string items you can use strdup, strcmp, and zstr_free. To store custom objects, define your own duplicator and comparator, and use the standard object destructor.

This is a reworking of the simpler zlist container. It is faster to insert and delete items anywhere in the list, and to keep ordered lists.

EXAMPLE

From zlistx_test method.

zlistx_t *list = zlistx_new ();
assert (list);
assert (zlistx_size (list) == 0);
//  Test operations on an empty list
assert (zlistx_head (list) == NULL);
assert (zlistx_first (list) == NULL);
assert (zlistx_last (list) == NULL);
assert (zlistx_next (list) == NULL);
assert (zlistx_prev (list) == NULL);
assert (zlistx_find (list, "hello") == NULL);
assert (zlistx_delete (list, NULL) == -1);
assert (zlistx_detach (list, NULL) == NULL);
assert (zlistx_delete (list, NULL) == -1);
assert (zlistx_detach (list, NULL) == NULL);
zlistx_purge (list);
zlistx_sort (list);
//  Use item handlers
zlistx_set_destructor (list, (zlistx_destructor_fn *) zstr_free);
zlistx_set_duplicator (list, (zlistx_duplicator_fn *) strdup);
zlistx_set_comparator (list, (zlistx_comparator_fn *) strcmp);
//  Try simple insert/sort/delete/next
assert (zlistx_next (list) == NULL);
zlistx_add_end (list, "world");
assert (streq ((char *) zlistx_next (list), "world"));
assert (streq ((char *) zlistx_head (list), "world"));
zlistx_add_end (list, "hello");
assert (streq ((char *) zlistx_prev (list), "hello"));
zlistx_sort (list);
assert (zlistx_size (list) == 2);
void *handle = zlistx_find (list, "hello");
char *item1 = (char *) zlistx_item (list);
char *item2 = (char *) zlistx_handle_item (handle);
assert (item1 == item2);
assert (streq (item1, "hello"));
zlistx_delete (list, handle);
assert (zlistx_size (list) == 1);
char *string = (char *) zlistx_detach (list, NULL);
assert (streq (string, "world"));
freen (string);
assert (zlistx_size (list) == 0);
//  Check next/back work
//  Now populate the list with items
zlistx_add_start (list, "five");
zlistx_add_end   (list, "six");
zlistx_add_start (list, "four");
zlistx_add_end   (list, "seven");
zlistx_add_start (list, "three");
zlistx_add_end   (list, "eight");
zlistx_add_start (list, "two");
zlistx_add_end   (list, "nine");
zlistx_add_start (list, "one");
zlistx_add_end   (list, "ten");
//  Test our navigation skills
assert (zlistx_size (list) == 10);
assert (streq ((char *) zlistx_last (list), "ten"));
assert (streq ((char *) zlistx_prev (list), "nine"));
assert (streq ((char *) zlistx_prev (list), "eight"));
assert (streq ((char *) zlistx_prev (list), "seven"));
assert (streq ((char *) zlistx_prev (list), "six"));
assert (streq ((char *) zlistx_prev (list), "five"));
assert (streq ((char *) zlistx_first (list), "one"));
assert (streq ((char *) zlistx_next (list), "two"));
assert (streq ((char *) zlistx_next (list), "three"));
assert (streq ((char *) zlistx_next (list), "four"));
//  Sort by alphabetical order
zlistx_sort (list);
assert (streq ((char *) zlistx_first (list), "eight"));
assert (streq ((char *) zlistx_last (list), "two"));
//  Moving items around
handle = zlistx_find (list, "six");
zlistx_move_start (list, handle);
assert (streq ((char *) zlistx_first (list), "six"));
zlistx_move_end (list, handle);
assert (streq ((char *) zlistx_last (list), "six"));
zlistx_sort (list);
assert (streq ((char *) zlistx_last (list), "two"));
//  Copying a list
zlistx_t *copy = zlistx_dup (list);
assert (copy);
assert (zlistx_size (copy) == 10);
assert (streq ((char *) zlistx_first (copy), "eight"));
assert (streq ((char *) zlistx_last (copy), "two"));
zlistx_destroy (&copy);
//  Delete items while iterating
string = (char *) zlistx_first (list);
assert (streq (string, "eight"));
string = (char *) zlistx_next (list);
assert (streq (string, "five"));
zlistx_delete (list, zlistx_cursor (list));
string = (char *) zlistx_next (list);
assert (streq (string, "four"));
//  Test pack/unpack methods
zframe_t *frame = zlistx_pack (list);
copy = zlistx_unpack (frame);
assert (copy);
zframe_destroy (&frame);
assert (zlistx_size (copy) == zlistx_size (list));
char *item_orig = (char *) zlistx_first (list);
char *item_copy = (char *) zlistx_first (copy);
while (item_orig) {

assert (strcmp(item_orig, item_copy) == 0);
item_orig = (char *) zlistx_next (list);
item_copy = (char *) zlistx_next (copy); } zlistx_destroy (&copy); zlistx_purge (list); zlistx_destroy (&list); #if defined (__WINDOWS__) zsys_shutdown(); #endif

AUTHORS

The czmq manual was written by the authors in the AUTHORS file.

RESOURCES

Main web site:

Report bugs to the email <zeromq-dev@lists.zeromq.org[1]>

COPYRIGHT

Copyright (c) the Contributors as noted in the AUTHORS file. This file is part of CZMQ, the high-level C binding for 0MQ: http://czmq.zeromq.org. This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. LICENSE included with the czmq distribution.

NOTES

1.
zeromq-dev@lists.zeromq.org
mailto:zeromq-dev@lists.zeromq.org
01/17/2021 CZMQ 4.2.1