NAME¶
Geometry::Primitive - Primitive Geometry Entities
SYNOPSIS¶
Geometry::Primitive is a device and library agnostic system for representing
geometric entities such as points, lines and shapes. It provides simple
objects and many convenience methods you would expect from a simple geometry
library.
use Geometry::Primitive::Point;
my $foo = Geometry::Primitive::Point->new(x => 1, y => 3);
...
DISCLAIMER¶
I'm not a math guy. I hate math. I will likely learn a lot in the process of
making this library. If you are a math person you will probably look at this
and find many things missing or wrong. Patches are encouraged. I will
likely find that I've done something completely wrong having taken geometry
over 10 years ago. C'est la vie.
ENTITIES¶
- Arc
- Bezier
- Circle
- Ellipse
- Line
- Point
- Polygon
- Rectangle
SERIALIZATON¶
All of the entities in this library support serialization via MooseX::Storage.
This is primarily to support serialization in consumers of this library, but
may be useful for other purposes. All classes are set to JSON format and File
IO.
AUTHOR¶
Cory Watson, "<gphat@cpan.org>"
ACKNOWLEDGEMENTS¶
Many of the ideas here come from my experience using the Cairo library.
COPYRIGHT & LICENSE¶
This program is free software; you can redistribute it and/or modify it under
the same terms as Perl itself.