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pattern(3MENU) | pattern(3MENU) |
NAME¶
set_menu_pattern, menu_pattern - set and get a menu's pattern bufferSYNOPSIS¶
#include <menu.h>int set_menu_pattern(MENU *menu, const char *pattern);
char *menu_pattern(const MENU *menu);
DESCRIPTION¶
Every menu has an associated pattern match buffer. As input events that are printable characters come in, they are appended to this match buffer and tested for a match, as described in driver(3MENU).The function set_menu_pattern sets the pattern buffer for the given menu and tries to find the first matching item. If it succeeds, that item becomes current; if not, the current item does not change.
The function menu_pattern returns the pattern buffer of the given menu.
RETURN VALUE¶
The function menu_pattern returns a pointer, which is NULL if the menu parameter is NULL. Otherwise, it is a pointer to a string which is empty if no pattern has been set. It does not set errno.The function set_menu_pattern may return the following error codes:
- E_OK
- The routine succeeded.
- E_BAD_ARGUMENT
- Routine detected an incorrect or out-of-range argument.
- E_BAD_STATE
- Routine was called from an initialization or termination function.
- E_NOT_CONNECTED
- No items are connected to menu.
- E_NO_MATCH
- Character failed to match.
- E_SYSTEM_ERROR
- System error occurred (see errno).