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other versions
- testing 3.2.10+ds-1
- unstable 3.2.10+ds-1
- experimental 3.2.16+ds-1
SDL_AUDIO_ISFLOAT(3) | SDL3 FUNCTIONS | SDL_AUDIO_ISFLOAT(3) |
NAME¶
SDL_AUDIO_ISFLOAT - Determine if an SDL_AudioFormat represents floating point data.
SYNOPSIS¶
#include <SDL3/SDL_audio.h>
#define SDL_AUDIO_ISFLOAT(x) ((x) & SDL_AUDIO_MASK_FLOAT)
DESCRIPTION¶
For example, SDL_AUDIO_ISFLOAT(SDL_AUDIO_S16) returns 0.
MACRO PARAMETERS¶
- x
- an SDL_AudioFormat value.
RETURN VALUE¶
Returns non-zero if format is floating point, zero otherwise.
THREAD SAFETY¶
It is safe to call this macro from any thread.
AVAILABILITY¶
This macro is available since SDL 3.2.0.
SDL 3.2.16 | Simple Directmedia Layer |