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- experimental 3.1.6+ds-1
SDL_BindGPUComputeStorageBuffers(3) | SDL3 FUNCTIONS | SDL_BindGPUComputeStorageBuffers(3) |
NAME¶
SDL_BindGPUComputeStorageBuffers - Binds storage buffers as readonly for use on the compute pipeline.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_BindGPUComputeStorageBuffers( SDL_GPUComputePass *compute_pass, Uint32 first_slot, SDL_GPUBuffer *const *storage_buffers, Uint32 num_bindings);
DESCRIPTION¶
These buffers must have been created with
SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_READ .
FUNCTION PARAMETERS¶
- compute_pass
- a compute pass handle.
- first_slot
- the compute storage buffer slot to begin binding from.
- storage_buffers
- an array of storage buffer binding structs.
- num_bindings
- the number of storage buffers to bind from the array.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |