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other versions
- trixie 3.2.10+ds-1
- testing 3.2.10+ds-1
- unstable 3.2.20+ds-2
- experimental 3.3~git20250806+ds-1
SDL_BindGPUGraphicsPipeline(3) | SDL3 FUNCTIONS | SDL_BindGPUGraphicsPipeline(3) |
NAME¶
SDL_BindGPUGraphicsPipeline - Binds a graphics pipeline on a render pass to be used in rendering.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
void SDL_BindGPUGraphicsPipeline( SDL_GPURenderPass *render_pass, SDL_GPUGraphicsPipeline *graphics_pipeline);
DESCRIPTION¶
A graphics pipeline must be bound before making any draw calls.
FUNCTION PARAMETERS¶
- render_pass
- a render pass handle.
- graphics_pipeline
- the graphics pipeline to bind.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SDL 3.3.0 | Simple Directmedia Layer |