table of contents
SDL_ConvertSurfaceFormatAndColorspace(3) | SDL3 FUNCTIONS | SDL_ConvertSurfaceFormatAndColorspace(3) |
NAME¶
SDL_ConvertSurfaceFormatAndColorspace - Copy an existing surface to a new surface of the specified format and colorspace.
HEADER FILE¶
Defined in SDL3/SDL_surface.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Surface* SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props);
DESCRIPTION¶
This function converts an existing surface to a new format and colorspace and returns the new surface. This will perform any pixel format and colorspace conversion needed.
FUNCTION PARAMETERS¶
- surface
- the existing SDL_Surface
structure to convert - pixel_format
- the new pixel format
- colorspace
- the new colorspace
- props
- an SDL_PropertiesID
with additional color properties, or 0
RETURN VALUE¶
Returns the new SDL_Surface
structure that is created or NULL if it fails; call SDL_GetError ()
for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL_ConvertSurface(3), SDL_ConvertSurfaceFormat(3), SDL_DestroySurface(3)
SDL 3.1.2 | Simple Directmedia Layer |