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- experimental 3.3~git20250806+ds-1
SDL_CreateGPURenderState(3) | SDL3 FUNCTIONS | SDL_CreateGPURenderState(3) |
NAME¶
SDL_CreateGPURenderState - Create custom GPU render state.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
SDL_GPURenderState * SDL_CreateGPURenderState(SDL_Renderer *renderer, SDL_GPURenderStateDesc *desc);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns a custom GPU render state or NULL on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
This function should be called on the thread that created the renderer.
AVAILABILITY¶
This function is available since SDL 3.4.0.
SEE ALSO¶
SDL_SetGPURenderStateFragmentUniforms(3), SDL_SetRenderGPUState(3), SDL_DestroyGPURenderState(3)
SDL 3.3.0 | Simple Directmedia Layer |