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SDL_CreateGPURenderState(3) SDL3 FUNCTIONS SDL_CreateGPURenderState(3)

NAME

SDL_CreateGPURenderState - Create custom GPU render state.

SYNOPSIS

#include <SDL3/SDL_render.h>
SDL_GPURenderState * SDL_CreateGPURenderState(SDL_Renderer *renderer, SDL_GPURenderStateCreateInfo *createinfo);

FUNCTION PARAMETERS

the renderer to use.
a struct describing the GPU render state to create.

RETURN VALUE

Returns a custom GPU render state or NULL on failure; call SDL_GetError() for more information.

THREAD SAFETY

This function should be called on the thread that created the renderer.

AVAILABILITY

This function is available since SDL 3.4.0.

SEE ALSO

SDL_SetGPURenderStateFragmentUniforms(3), SDL_SetGPURenderState(3), SDL_DestroyGPURenderState(3)

SDL 3.3.4 Simple Directmedia Layer