table of contents
other versions
- trixie 3.2.10+ds-1
 - testing 3.2.26+ds-1
 - unstable 3.2.26+ds-2
 - experimental 3.3.2+git20251103~dc5b136+ds-1
 
| SDL_DestroyRenderer(3) | SDL3 FUNCTIONS | SDL_DestroyRenderer(3) | 
NAME¶
SDL_DestroyRenderer - Destroy the rendering context for a window and free all associated textures.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
void SDL_DestroyRenderer(SDL_Renderer *renderer);
DESCRIPTION¶
This should be called before destroying the associated window.
FUNCTION PARAMETERS¶
- renderer
 - the rendering context.
 
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.3.3 | Simple Directmedia Layer |