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SDL_DestroyWindowSurface(3) SDL3 FUNCTIONS SDL_DestroyWindowSurface(3)

NAME

SDL_DestroyWindowSurface - Destroy the surface associated with the window.

SYNOPSIS

#include <SDL3/SDL_video.h>
bool SDL_DestroyWindowSurface(SDL_Window *window);

FUNCTION PARAMETERS

the window to update.

RETURN VALUE

Returns true on success or false on failure; call SDL_GetError() for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GetWindowSurface(3), SDL_WindowHasSurface(3)

SDL 3.3.0 Simple Directmedia Layer