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SDL_EGL_GetProcAddress(3) | SDL3 FUNCTIONS | SDL_EGL_GetProcAddress(3) |
NAME¶
SDL_EGL_GetProcAddress - Get an EGL library function by name.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_FunctionPointer SDL_EGL_GetProcAddress(const char *proc);
DESCRIPTION¶
If an EGL library is loaded, this function allows applications to get entry points for EGL functions. This is useful to provide to an EGL API and extension loader.
FUNCTION PARAMETERS¶
- proc
- the name of an EGL function.
RETURN VALUE¶
( SDL_FunctionPointer ) Returns a pointer to the named EGL function. The returned pointer should be cast to the appropriate function signature.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |