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other versions
- testing 3.2.10+ds-1
- unstable 3.2.10+ds-1
- experimental 3.2.16+ds-1
SDL_FlushAudioStream(3) | SDL3 FUNCTIONS | SDL_FlushAudioStream(3) |
NAME¶
SDL_FlushAudioStream - Tell the stream that you're done sending data, and anything being buffered should be converted/resampled and made available immediately.
SYNOPSIS¶
#include <SDL3/SDL_audio.h>
bool SDL_FlushAudioStream(SDL_AudioStream *stream);
DESCRIPTION¶
It is legal to add more data to a stream after flushing, but there may be audio gaps in the output. Generally this is intended to signal the end of input, so the complete output becomes available.
FUNCTION PARAMETERS¶
- stream
- the audio stream to flush.
RETURN VALUE¶
for more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.16 | Simple Directmedia Layer |