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- experimental 3.5~git20260404~173adc1+ds-1
| SDL_GDKResumeRenderer(3) | SDL3 FUNCTIONS | SDL_GDKResumeRenderer(3) |
NAME¶
SDL_GDKResumeRenderer - Call this to resume Render operations on Xbox after receiving the SDL_EVENT_WILL_ENTER_FOREGROUND event.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
void SDL_GDKResumeRenderer(SDL_Renderer *renderer);
DESCRIPTION¶
When resuming, this function MUST be called before calling any other SDL_Render functions.
This function MUST be called on the application's render thread.
FUNCTION PARAMETERS¶
- renderer
- the renderer which should resume operation.
AVAILABILITY¶
This function is available since SDL 3.6.0.
SEE ALSO¶
| SDL 3.5.0 | Simple Directmedia Layer |