table of contents
- bookworm 1.2.15+dfsg2-8
- testing 3.2.10+ds-1
- unstable 3.2.10+ds-1
- experimental 3.3~git20250806+ds-1
SDL_GL_SetAttribute(3) | SDL3 FUNCTIONS | SDL_GL_SetAttribute(3) |
NAME¶
SDL_GL_SetAttribute - Set an OpenGL window attribute before window creation.
SYNOPSIS¶
#include <SDL3/SDL_video.h>
bool SDL_GL_SetAttribute(SDL_GLAttr attr, int value);
DESCRIPTION¶
This function sets the OpenGL attribute attr to value. The requested attributes should be set before creating an OpenGL window. You should use SDL_GL_GetAttribute() to check the values after creating the OpenGL context, since the values obtained can differ from the requested ones.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.3.0 | Simple Directmedia Layer |