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- experimental 3.1.6+ds-1
SDL_GPUFillMode(3type) | SDL3 DATATYPES | SDL_GPUFillMode(3type) |
NAME¶
SDL_GPUFillMode - Specifies the fill mode of the graphics pipeline.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef enum SDL_GPUFillMode { SDL_GPU_FILLMODE_FILL, /**< Polygons will be rendered via rasterization. */ SDL_GPU_FILLMODE_LINE /**< Polygon edges will be drawn as line segments. */ } SDL_GPUFillMode;
AVAILABILITY¶
This enum is available since SDL 3.1.3
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |