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SDL_GPUFillMode(3type) SDL3 DATATYPES SDL_GPUFillMode(3type)

NAME

SDL_GPUFillMode - Specifies the fill mode of the graphics pipeline.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef enum SDL_GPUFillMode
{
    SDL_GPU_FILLMODE_FILL,  /**< Polygons will be rendered via rasterization. */
    SDL_GPU_FILLMODE_LINE   /**< Polygon edges will be drawn as line segments. */
} SDL_GPUFillMode;

AVAILABILITY

This enum is available since SDL 3.1.3

SEE ALSO

(3), SDL_CreateGPUGraphicsPipeline(3)

SDL 3.1.6 Simple Directmedia Layer