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SDL_GPUIndirectDispatchCommand(3type) SDL3 DATATYPES SDL_GPUIndirectDispatchCommand(3type)

NAME

SDL_GPUIndirectDispatchCommand - A structure specifying the parameters of an indexed dispatch command.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef struct SDL_GPUIndirectDispatchCommand
{
    Uint32 groupcount_x;  /**< The number of local workgroups to dispatch in the X dimension. */
    Uint32 groupcount_y;  /**< The number of local workgroups to dispatch in the Y dimension. */
    Uint32 groupcount_z;  /**< The number of local workgroups to dispatch in the Z dimension. */
} SDL_GPUIndirectDispatchCommand;

AVAILABILITY

This struct is available since SDL 3.1.3

SEE ALSO

(3), SDL_DispatchGPUComputeIndirect(3)

SDL 3.1.6 Simple Directmedia Layer