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- unstable 3.1.6+ds-2
- experimental 3.1.6+ds-1
SDL_GPUViewport(3type) | SDL3 DATATYPES | SDL_GPUViewport(3type) |
NAME¶
SDL_GPUViewport - A structure specifying a viewport.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_GPUViewport { float x; /**< The left offset of the viewport. */ float y; /**< The top offset of the viewport. */ float w; /**< The width of the viewport. */ float h; /**< The height of the viewport. */ float min_depth; /**< The minimum depth of the viewport. */ float max_depth; /**< The maximum depth of the viewport. */ } SDL_GPUViewport;
AVAILABILITY¶
This struct is available since SDL 3.1.3
SEE ALSO¶
•(3), SDL_SetGPUViewport(3)
SDL 3.1.6 | Simple Directmedia Layer |