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SDL_GPUViewport(3type) SDL3 DATATYPES SDL_GPUViewport(3type)

NAME

SDL_GPUViewport - A structure specifying a viewport.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef struct SDL_GPUViewport
{
    float x;          /**< The left offset of the viewport. */
    float y;          /**< The top offset of the viewport. */
    float w;          /**< The width of the viewport. */
    float h;          /**< The height of the viewport. */
    float min_depth;  /**< The minimum depth of the viewport. */
    float max_depth;  /**< The maximum depth of the viewport. */
} SDL_GPUViewport;

AVAILABILITY

This struct is available since SDL 3.1.3

SEE ALSO

(3), SDL_SetGPUViewport(3)

SDL 3.1.6 Simple Directmedia Layer