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SDL_GPUVulkanOptions(3type) SDL3 DATATYPES SDL_GPUVulkanOptions(3type)

NAME

SDL_GPUVulkanOptions - A structure specifying additional options when using Vulkan.

SYNOPSIS

#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUVulkanOptions
{
    Uint32 vulkan_api_version; /**< The Vulkan API version to request for the instance. Use Vulkan's VK_MAKE_VERSION or VK_MAKE_API_VERSION. */
    void *feature_list; /**< Pointer to the first element of a chain of Vulkan feature structs. (Requires API version 1.1 or higher.)*/
	void *vulkan_10_physical_device_features; /**< Pointer to a VkPhysicalDeviceFeatures struct to enable additional Vulkan 1.0 features. */
	Uint32 device_extension_count; /**< Number of additional device extensions to require. */
	const char **device_extension_names; /**< Pointer to a list of additional device extensions to require. */
	Uint32 instance_extension_count; /**< Number of additional instance extensions to require. */
	const char **instance_extension_names; /**< Pointer to a list of additional instance extensions to require. */
} SDL_GPUVulkanOptions;

DESCRIPTION

When no such structure is provided, SDL will use Vulkan API version 1.0 and a minimal set of features. The requested API version influences how the feature_list is processed by SDL. When requesting API version 1.0, the feature_list is ignored. Only the vulkan_10_phyisical_device_features and the extension lists are used. When requesting API version 1.1, the feature_list is scanned for feature structures introduced in Vulkan 1.1. When requesting Vulkan 1.2 or higher, the feature_list is additionally scanned for compound feature structs such as VkPhysicalDeviceVulkan11Features. The device and instance extension lists, as well as vulkan_10_physical_device_features, are always processed.

AVAILABILITY

This struct is available since SDL 3.4.0.

SDL 3.3.4 Simple Directmedia Layer