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other versions
- unstable 3.1.6+ds-2
- experimental 3.1.6+ds-1
SDL_GamepadButtonLabel(3type) | SDL3 DATATYPES | SDL_GamepadButtonLabel(3type) |
NAME¶
SDL_GamepadButtonLabel - The set of gamepad button labels
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef enum SDL_GamepadButtonLabel { SDL_GAMEPAD_BUTTON_LABEL_UNKNOWN, SDL_GAMEPAD_BUTTON_LABEL_A, SDL_GAMEPAD_BUTTON_LABEL_B, SDL_GAMEPAD_BUTTON_LABEL_X, SDL_GAMEPAD_BUTTON_LABEL_Y, SDL_GAMEPAD_BUTTON_LABEL_CROSS, SDL_GAMEPAD_BUTTON_LABEL_CIRCLE, SDL_GAMEPAD_BUTTON_LABEL_SQUARE, SDL_GAMEPAD_BUTTON_LABEL_TRIANGLE } SDL_GamepadButtonLabel;
DESCRIPTION¶
This isn't a complete set, just the face buttons to make it easy to show button prompts.
For a complete set, you should look at the button and gamepad type and have a set of symbols that work well with your art style.
AVAILABILITY¶
This enum is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |