table of contents
other versions
- trixie 3.2.10+ds-1
- testing 3.2.28+ds-1
- unstable 3.2.28+ds-1
- experimental 3.3.4+ds-1
| SDL_GamepadConnected(3) | SDL3 FUNCTIONS | SDL_GamepadConnected(3) |
NAME¶
SDL_GamepadConnected - Check if a gamepad has been opened and is currently connected.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
bool SDL_GamepadConnected(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS¶
- gamepad
- a gamepad identifier previously returned by SDL_OpenGamepad().
RETURN VALUE¶
Returns true if the gamepad has been opened and is currently connected, or false if not.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
| SDL 3.3.4 | Simple Directmedia Layer |