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- testing 3.2.10+ds-1
- unstable 3.2.10+ds-1
- experimental 3.2.16+ds-1
SDL_GetAudioDeviceGain(3) | SDL3 FUNCTIONS | SDL_GetAudioDeviceGain(3) |
NAME¶
SDL_GetAudioDeviceGain - Get the gain of an audio device.
SYNOPSIS¶
#include <SDL3/SDL_audio.h>
float SDL_GetAudioDeviceGain(SDL_AudioDeviceID devid);
DESCRIPTION¶
The gain of a device is its volume; a larger gain means a louder output, with a gain of zero being silence.
Audio devices default to a gain of 1.0f (no change in output).
Physical devices may not have their gain changed, only logical devices, and this function will always return -1.0f when used on physical devices.
FUNCTION PARAMETERS¶
- devid
- the audio device to query.
RETURN VALUE¶
for more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.16 | Simple Directmedia Layer |