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SDL_GetEnvironment(3) SDL3 FUNCTIONS SDL_GetEnvironment(3)

NAME

SDL_GetEnvironment - Get the process environment.

SYNOPSIS

#include <SDL3/SDL_stdinc.h>
SDL_Environment * SDL_GetEnvironment(void);

DESCRIPTION

This is initialized at application start and is not affected by setenv() and unsetenv() calls after that point. Use SDL_SetEnvironmentVariable() and SDL_UnsetEnvironmentVariable() if you want to modify this environment, or SDL_setenv_unsafe() or SDL_unsetenv_unsafe() if you want changes to persist in the C runtime environment after SDL_Quit().

Note that on Windows, the variable names pulled in from the system at startup have their ASCII values uppercased, to match what most platforms expect even though the Windows system environment table is case-insensitive. Once those uppercased variable names are in an SDL_Environment, SDL treats them as case-sensitive.

RETURN VALUE

Returns a pointer to the environment for the process or NULL on failure; call SDL_GetError() for more information.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GetEnvironmentVariable(3), SDL_GetEnvironmentVariables(3), SDL_SetEnvironmentVariable(3), SDL_UnsetEnvironmentVariable(3)

SDL 3.5.0 Simple Directmedia Layer