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- testing 3.2.10+ds-1
- unstable 3.2.10+ds-1
- experimental 3.2.16+ds-1
SDL_GetGPUShaderFormats(3) | SDL3 FUNCTIONS | SDL_GetGPUShaderFormats(3) |
NAME¶
SDL_GetGPUShaderFormats - Returns the supported shader formats for this GPU context.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
SDL_GPUShaderFormat SDL_GetGPUShaderFormats(SDL_GPUDevice *device);
FUNCTION PARAMETERS¶
- device
- a GPU context to query.
RETURN VALUE¶
Returns a bitflag indicating which shader formats the driver is able to consume.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SDL 3.2.16 | Simple Directmedia Layer |