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other versions
- trixie 3.2.10+ds-1
- testing 3.2.26+ds-1
- unstable 3.2.26+ds-2
- experimental 3.3.2+git20251103~dc5b136+ds-1
| SDL_GetGamepadAppleSFSymbolsNameForButton(3) | SDL3 FUNCTIONS | SDL_GetGamepadAppleSFSymbolsNameForButton(3) |
NAME¶
SDL_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on Apple platforms.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
const char * SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
FUNCTION PARAMETERS¶
- gamepad
- the gamepad to query.
- a button on the gamepad.
RETURN VALUE¶
Returns the sfSymbolsName or NULL if the name can't be found.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.3.3 | Simple Directmedia Layer |