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- experimental 3.1.6+ds-1
SDL_GetGamepadButtonLabelForType(3) | SDL3 FUNCTIONS | SDL_GetGamepadButtonLabelForType(3) |
NAME¶
SDL_GetGamepadButtonLabelForType - Get the label of a button on a gamepad.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_GamepadButtonLabel SDL_GetGamepadButtonLabelForType(SDL_GamepadType type, SDL_GamepadButton button);
FUNCTION PARAMETERS¶
- type
- the type of gamepad to check.
- a button index (one of the SDL_GamepadButton
values).
RETURN VALUE¶
( SDL_GamepadButtonLabel ) Returns the
SDL_GamepadButtonLabel
enum corresponding to the button label.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |