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other versions
- trixie 3.2.10+ds-1
- testing 3.2.22+ds-1
- unstable 3.2.24+ds-1
- experimental 3.3~git20251006~f90c179+ds-1
SDL_GetGamepadProductVersion(3) | SDL3 FUNCTIONS | SDL_GetGamepadProductVersion(3) |
NAME¶
SDL_GetGamepadProductVersion - Get the product version of an opened gamepad, if available.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
Uint16 SDL_GetGamepadProductVersion(SDL_Gamepad *gamepad);
DESCRIPTION¶
If the product version isn't available this function returns 0.
FUNCTION PARAMETERS¶
- gamepad
- the gamepad object to query.
RETURN VALUE¶
Returns the USB product version, or zero if unavailable.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.3.0 | Simple Directmedia Layer |