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SDL_GetMouseState(3) SDL3 FUNCTIONS SDL_GetMouseState(3)

NAME

SDL_GetMouseState - Retrieve the current state of the mouse.

HEADER FILE

Defined in SDL3/SDL_mouse.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_MouseButtonFlags SDL_GetMouseState(float *x, float *y);

DESCRIPTION

The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON_MASK (X) macro (where X is generally 1 for the left, 2 for middle, 3 for the right button), and x and y are set to the mouse cursor position relative to the focus window. You can pass NULL for either x or y .

FUNCTION PARAMETERS

the x coordinate of the mouse cursor position relative to the focus window.
the y coordinate of the mouse cursor position relative to the focus window.

RETURN VALUE

( SDL_MouseButtonFlags ) Returns a 32-bit button bitmask of the current button state.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GetGlobalMouseState(3), (3), SDL_GetRelativeMouseState(3)

SDL 3.1.6 Simple Directmedia Layer