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- experimental 3.5~git20261003~f48181f+ds-1
| SDL_GetRenderViewportFloat(3) | SDL3 FUNCTIONS | SDL_GetRenderViewportFloat(3) |
NAME¶
SDL_GetRenderViewportFloat - Get the drawing area for the current target.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
bool SDL_GetRenderViewportFloat(SDL_Renderer *renderer, SDL_FRect *rect);
DESCRIPTION¶
Each render target has its own viewport. This function gets the viewport for the current render target.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.6.0.
SEE ALSO¶
| SDL 3.5.0 | Simple Directmedia Layer |