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- experimental 3.1.6+ds-1
SDL_GetTextureAlphaMod(3) | SDL3 FUNCTIONS | SDL_GetTextureAlphaMod(3) |
NAME¶
SDL_GetTextureAlphaMod - Get the additional alpha value multiplied into render copy operations.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_GetTextureAlphaMod(SDL_Texture *texture, Uint8 *alpha);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY¶
You may only call this function from the main thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GetTextureAlphaModFloat(3), •(3), SDL_GetTextureColorMod(3), •(3), SDL_SetTextureAlphaMod(3)
SDL 3.1.6 | Simple Directmedia Layer |