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SDL_GetTextureAlphaMod(3) SDL3 FUNCTIONS SDL_GetTextureAlphaMod(3)

NAME

SDL_GetTextureAlphaMod - Get the additional alpha value multiplied into render copy operations.

SYNOPSIS

#include <SDL3/SDL_render.h>
bool SDL_GetTextureAlphaMod(SDL_Texture *texture, Uint8 *alpha);

FUNCTION PARAMETERS

the texture to query.
a pointer filled in with the current alpha value.

RETURN VALUE

for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GetTextureAlphaModFloat(3), SDL_GetTextureColorMod(3), SDL_SetTextureAlphaMod(3)

SDL 3.2.16 Simple Directmedia Layer