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SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS(3) SDL3 FUNCTIONS SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS(3)

NAME

SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS - A variable that lets you enable joystick (and gamecontroller) events even when your app is in the background.

SYNOPSIS

#include <SDL3/SDL_hints.h>
#define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"

DESCRIPTION

The variable can be set to the following values:

• "0": Disable joystick & gamecontroller input events when the application is in the background. (default)

• "1": Enable joystick & gamecontroller input events when the application is in the background.

This hint can be set anytime.

AVAILABILITY

This hint is available since SDL 3.2.0.

SDL 3.2.16 Simple Directmedia Layer