table of contents
other versions
- testing 3.2.10+ds-1
- unstable 3.2.10+ds-1
- experimental 3.2.16+ds-1
SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS(3) | SDL3 FUNCTIONS | SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS(3) |
NAME¶
SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS - A variable that lets you enable joystick (and gamecontroller) events even when your app is in the background.
SYNOPSIS¶
#include <SDL3/SDL_hints.h>
#define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
DESCRIPTION¶
The variable can be set to the following values:
• "0": Disable joystick & gamecontroller input events when the application is in the background. (default)
• "1": Enable joystick & gamecontroller input events when the application is in the background.
This hint can be set anytime.
AVAILABILITY¶
This hint is available since SDL 3.2.0.
SDL 3.2.16 | Simple Directmedia Layer |