Scroll to navigation

SDL_HINT_JOYSTICK_WGI(3) SDL3 FUNCTIONS SDL_HINT_JOYSTICK_WGI(3)

NAME

SDL_HINT_JOYSTICK_WGI - A variable controlling whether Windows.Gaming.Input should be used for controller handling.

SYNOPSIS

#include <SDL3/SDL_hints.h>
#define SDL_HINT_JOYSTICK_WGI "SDL_JOYSTICK_WGI"

DESCRIPTION

The variable can be set to the following values:

• "0": WGI is not used.

• "1": WGI is used. (default)

This hint should be set before SDL is initialized.

AVAILABILITY

This hint is available since SDL 3.2.0.

SDL 3.2.16 Simple Directmedia Layer