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- experimental 3.3.2+git20251103~dc5b136+ds-1
| SDL_HINT_RENDER_DIRECT3D11_WARP(3) | SDL3 FUNCTIONS | SDL_HINT_RENDER_DIRECT3D11_WARP(3) |
NAME¶
SDL_HINT_RENDER_DIRECT3D11_WARP - A variable controlling whether to use the Direct3D 11 WARP software rasterizer.
SYNOPSIS¶
#include <SDL3/SDL_hints.h>
#define SDL_HINT_RENDER_DIRECT3D11_WARP "SDL_RENDER_DIRECT3D11_WARP"
DESCRIPTION¶
For more information, see: https://learn.microsoft.com/en-us/windows/win32/direct3darticles/directx-warp
The variable can be set to the following values:
• "0": Disable WARP rasterizer. (default)
• "1": Enable WARP rasterizer.
This hint should be set before creating a renderer.
AVAILABILITY¶
This hint is available since SDL 3.4.0.
| SDL 3.3.3 | Simple Directmedia Layer |