Scroll to navigation

SDL_HINT_RENDER_DIRECT3D11_WARP(3) SDL3 FUNCTIONS SDL_HINT_RENDER_DIRECT3D11_WARP(3)

NAME

SDL_HINT_RENDER_DIRECT3D11_WARP - A variable controlling whether to use the Direct3D 11 WARP software rasterizer.

SYNOPSIS

#include <SDL3/SDL_hints.h>
#define SDL_HINT_RENDER_DIRECT3D11_WARP "SDL_RENDER_DIRECT3D11_WARP"

DESCRIPTION

For more information, see: https://learn.microsoft.com/en-us/windows/win32/direct3darticles/directx-warp

The variable can be set to the following values:

• "0": Disable WARP rasterizer. (default)

• "1": Enable WARP rasterizer.

This hint should be set before creating a renderer.

AVAILABILITY

This hint is available since SDL 3.4.0.

SDL 3.3.3 Simple Directmedia Layer