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SDL_LoadBMP(3) SDL3 FUNCTIONS SDL_LoadBMP(3)

NAME

SDL_LoadBMP - Load a BMP image from a file.

SYNOPSIS

#include "SDL3/SDL.h"
SDL_Surface* SDL_LoadBMP(const char *file);

DESCRIPTION

The new surface should be freed with

SDL_DestroySurface (). Not doing so will result in a memory leak.

FUNCTION PARAMETERS

the BMP file to load

RETURN VALUE

Returns a pointer to a new SDL_Surface
structure or NULL if there was an error; call SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_DestroySurface(3), SDL_LoadBMP_IO(3), SDL_SaveBMP(3)

SDL 3.1.0 SDL