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- bookworm 1.2.15+dfsg2-8
- experimental 3.1.0+ds-1
SDL_LoadBMP(3) | SDL3 FUNCTIONS | SDL_LoadBMP(3) |
NAME¶
SDL_LoadBMP - Load a BMP image from a file.
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Surface* SDL_LoadBMP(const char *file);
DESCRIPTION¶
The new surface should be freed with
SDL_DestroySurface (). Not doing so will result in a memory leak.
FUNCTION PARAMETERS¶
- file
- the BMP file to load
RETURN VALUE¶
Returns a pointer to a new SDL_Surface
structure or NULL if there was an error; call SDL_GetError () for more
information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |