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SDL_LoadBMP_RW(3) | SDL3 FUNCTIONS | SDL_LoadBMP_RW(3) |
NAME¶
SDL_LoadBMP_RW - Load a BMP image from a seekable SDL data stream.
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Surface* SDL_LoadBMP_RW(SDL_RWops *src, SDL_bool freesrc);
DESCRIPTION¶
The new surface should be freed with
SDL_DestroySurface (). Not doing so will result in a memory leak.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns a pointer to a new SDL_Surface
structure or NULL if there was an error; call SDL_GetError () for more
information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL_DestroySurface(3), SDL_LoadBMP(3), SDL_SaveBMP_RW(3)
SDL 3.0.0 | SDL |