table of contents
- experimental 3.1.6+ds-1
SDL_MaximizeWindow(3) | SDL3 FUNCTIONS | SDL_MaximizeWindow(3) |
NAME¶
SDL_MaximizeWindow - Request that the window be made as large as possible.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_MaximizeWindow(SDL_Window *window);
DESCRIPTION¶
Non-resizable windows can't be maximized. The window must have the
SDL_WINDOW_RESIZABLE
flag set, or this will have no effect.
On some windowing systems this request is asynchronous and the new window state may not have have been applied immediately upon the return of this function. If an immediate change is required, call
SDL_SyncWindow () to block until the changes have taken effect.
When the window state changes, an
SDL_EVENT_WINDOW_MAXIMIZED
event will be emitted. Note that, as this is just a request, the windowing
system can deny the state change.
When maximizing a window, whether the constraints set via
SDL_SetWindowMaximumSize () are honored depends on the policy of the window manager. Win32 and macOS enforce the constraints when maximizing, while X11 and Wayland window managers may vary.
FUNCTION PARAMETERS¶
- window
- the window to maximize.
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_MinimizeWindow(3), •(3), SDL_RestoreWindow(3), •(3), SDL_SyncWindow(3)
SDL 3.1.6 | Simple Directmedia Layer |