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other versions
- unstable 3.1.6+ds-2
- experimental 3.1.6+ds-1
SDL_MouseButtonEvent(3type) | SDL3 DATATYPES | SDL_MouseButtonEvent(3type) |
NAME¶
SDL_MouseButtonEvent - Mouse button event structure (event.button.*)
HEADER FILE¶
Defined in SDL3/SDL_events.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_MouseButtonEvent { SDL_EventType type; /**< SDL_EVENT_MOUSE_BUTTON_DOWN or SDL_EVENT_MOUSE_BUTTON_UP */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_WindowID windowID; /**< The window with mouse focus, if any */ SDL_MouseID which; /**< The mouse instance id, SDL_TOUCH_MOUSEID */ Uint8 button; /**< The mouse button index */ bool down; /**< true if the button is pressed */ Uint8 clicks; /**< 1 for single-click, 2 for double-click, etc. */ Uint8 padding; float x; /**< X coordinate, relative to window */ float y; /**< Y coordinate, relative to window */ } SDL_MouseButtonEvent;
AVAILABILITY¶
This struct is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |