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SDL_OpenGamepad(3) SDL3 FUNCTIONS SDL_OpenGamepad(3)

NAME

SDL_OpenGamepad - Open a gamepad for use.

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
SDL_Gamepad * SDL_OpenGamepad(SDL_JoystickID instance_id);

FUNCTION PARAMETERS

the joystick instance ID.

RETURN VALUE

Returns a gamepad identifier or NULL if an error occurred; call SDL_GetError() for more information.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_CloseGamepad(3), SDL_IsGamepad(3)

SDL 3.2.16 Simple Directmedia Layer