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other versions
- trixie 3.2.10+ds-1
- testing 3.4.14+ds-2
- unstable 3.4.16+ds-1
- experimental 3.5~git20260902~ec6790b+ds-1
| SDL_PopGPUDebugGroup(3) | SDL3 FUNCTIONS | SDL_PopGPUDebugGroup(3) |
NAME¶
SDL_PopGPUDebugGroup - Ends the most-recently pushed debug group.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
void SDL_PopGPUDebugGroup(
SDL_GPUCommandBuffer *command_buffer);
DESCRIPTION¶
On Direct3D 12, using SDL_PopGPUDebugGroup requires
WinPixEventRuntime.dll to be in your PATH or in the same directory as your
executable. See
⟨URL: ⟩ for instructions on how to obtain it.
FUNCTION PARAMETERS¶
- command_buffer
- a command buffer.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.5.0 | Simple Directmedia Layer |