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SDL_ReadIO(3) SDL3 FUNCTIONS SDL_ReadIO(3)

NAME

SDL_ReadIO - Read from a data source.

SYNOPSIS

#include <SDL3/SDL_iostream.h>
size_t SDL_ReadIO(SDL_IOStream *context, void *ptr, size_t size);

DESCRIPTION

This function reads up size bytes from the data source to the area pointed at by ptr. This function may read less bytes than requested.

This function will return zero when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If zero is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.

A request for zero bytes on a valid stream will return zero immediately without accessing the stream, so the stream status (EOF, err, etc) will not change.

FUNCTION PARAMETERS

a pointer to an SDL_IOStream structure.
a pointer to a buffer to read data into.
the number of bytes to read from the data source.

RETURN VALUE

Returns the number of bytes read, or 0 on end of file or other failure; call SDL_GetError() for more information.

THREAD SAFETY

Do not use the same SDL_IOStream from two threads at once.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_WriteIO(3), SDL_GetIOStatus(3)

SDL 3.3.0 Simple Directmedia Layer