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SDL_RenderPoint(3) SDL3 FUNCTIONS SDL_RenderPoint(3)

NAME

SDL_RenderPoint - Draw a point on the current rendering target at subpixel precision.

SYNOPSIS

#include <SDL3/SDL_render.h>
bool SDL_RenderPoint(SDL_Renderer *renderer, float x, float y);

FUNCTION PARAMETERS

the renderer which should draw a point.
the x coordinate of the point.
the y coordinate of the point.

RETURN VALUE

Returns true on success or false on failure; call SDL_GetError() for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_RenderPoints(3)

SDL 3.3.0 Simple Directmedia Layer