Scroll to navigation

SDL_SavePNG_IO(3) SDL3 FUNCTIONS SDL_SavePNG_IO(3)

NAME

SDL_SavePNG_IO - Save a surface to a seekable SDL data stream in PNG format.

SYNOPSIS

#include <SDL3/SDL_surface.h>
bool SDL_SavePNG_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio);

FUNCTION PARAMETERS

the SDL_Surface structure containing the image to be saved.
a data stream to save to.
if true, calls SDL_CloseIO() on dst before returning, even in the case of an error.

RETURN VALUE

Returns true on success or false on failure; call SDL_GetError() for more information.

THREAD SAFETY

This function can be called on different threads with different surfaces.

AVAILABILITY

This function is available since SDL 3.4.0.

SEE ALSO

SDL_LoadPNG_IO(3), SDL_SavePNG(3)

SDL 3.3.3 Simple Directmedia Layer