table of contents
- trixie 3.2.10+ds-1
- testing 3.2.20+ds-2
- unstable 3.2.22+ds-1
- experimental 3.3~git20250829+ds-1
SDL_SetJoystickVirtualBall(3) | SDL3 FUNCTIONS | SDL_SetJoystickVirtualBall(3) |
NAME¶
SDL_SetJoystickVirtualBall - Generate ball motion on an opened virtual joystick.
SYNOPSIS¶
#include <SDL3/SDL_joystick.h>
bool SDL_SetJoystickVirtualBall(SDL_Joystick *joystick, int ball, Sint16 xrel, Sint16 yrel);
DESCRIPTION¶
Please note that values set here will not be applied until the next call to SDL_UpdateJoysticks, which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call SDL_GetError() for more information.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL_SetJoystickVirtualAxis(3), SDL_SetJoystickVirtualButton(3), SDL_SetJoystickVirtualHat(3), SDL_SetJoystickVirtualTouchpad(3), SDL_SetJoystickVirtualSensorData(3)
SDL 3.3.0 | Simple Directmedia Layer |