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SDL_TryLockJoysticks(3) SDL3 FUNCTIONS SDL_TryLockJoysticks(3)

NAME

SDL_TryLockJoysticks - Locking for atomic access to the joystick API.

SYNOPSIS

#include <SDL3/SDL_joystick.h>
bool SDL_TryLockJoysticks(void);

DESCRIPTION

The SDL joystick functions are thread-safe, however you can lock the joysticks while processing to guarantee that the joystick list won't change and joystick and gamepad events will not be delivered.

RETURN VALUE

Returns true if the joysticks were successfully locked, false otherwise.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.6.0.

SDL 3.5.0 Simple Directmedia Layer