table of contents
other versions
- testing 3.2.10+ds-1
- unstable 3.2.10+ds-1
- experimental 3.2.16+ds-1
SDL_WINDOWPOS_UNDEFINED_DISPLAY(3) | SDL3 FUNCTIONS | SDL_WINDOWPOS_UNDEFINED_DISPLAY(3) |
NAME¶
SDL_WINDOWPOS_UNDEFINED_DISPLAY - Used to indicate that you don't care what the window position is.
SYNOPSIS¶
#include <SDL3/SDL_video.h>
#define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X) (SDL_WINDOWPOS_UNDEFINED_MASK|(X))
DESCRIPTION¶
If you _really_ don't care, SDL_WINDOWPOS_UNDEFINED is the same, but always uses the primary display instead of specifying one.
MACRO PARAMETERS¶
- X
- the SDL_DisplayID of the display to use.
AVAILABILITY¶
This macro is available since SDL 3.2.0.
SDL 3.2.16 | Simple Directmedia Layer |