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other versions
- testing 3.2.10+ds-1
- unstable 3.2.10+ds-1
- experimental 3.2.16+ds-1
SDL_WaitForGPUIdle(3) | SDL3 FUNCTIONS | SDL_WaitForGPUIdle(3) |
NAME¶
SDL_WaitForGPUIdle - Blocks the thread until the GPU is completely idle.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
bool SDL_WaitForGPUIdle( SDL_GPUDevice *device);
FUNCTION PARAMETERS¶
- device
- a GPU context.
RETURN VALUE¶
for more information.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.16 | Simple Directmedia Layer |