table of contents
- experimental 3.1.6+ds-1
SDL_cos(3) | SDL3 FUNCTIONS | SDL_cos(3) |
NAME¶
SDL_cos - Compute the cosine of x .
HEADER FILE¶
Defined in SDL3/SDL_stdinc.h
SYNOPSIS¶
#include "SDL3/SDL.h"
double SDL_cos(double x);
DESCRIPTION¶
Domain: -INF<=x<=INF Range: -1<=y<=1 This function operates on double-precision floating point values, use
SDL_cosf
for single-precision floats.
This function may use a different approximation across different versions, platforms and configurations. i.e, it can return a different value given the same input on different machines or operating systems, or if SDL is updated.
FUNCTION PARAMETERS¶
- x
- floating point value, in radians.
RETURN VALUE¶
Returns cosine of x .
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_cosf(3), •(3), SDL_acos(3), •(3), SDL_sin(3)
SDL 3.1.6 | Simple Directmedia Layer |