table of contents
SDL_iPhoneSetAnimationCallback(3) | SDL3 FUNCTIONS | SDL_iPhoneSetAnimationCallback(3) |
NAME¶
SDL_iPhoneSetAnimationCallback - Use this function to set the animation callback on Apple iOS.
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (SDLCALL *callback)(void*), void *callbackParam);
DESCRIPTION¶
The function prototype for callback is:
c void callback(void* callbackParam);
Where its parameter, callbackParam , is what was passed as callbackParam to SDL_iPhoneSetAnimationCallback ().
This function is only available on Apple iOS.
For more information see: https://github.com/libsdl-org/SDL/blob/main/docs/README-ios.md
This functions is also accessible using the macro
SDL_iOSSetAnimationCallback () since SDL 2.0.4.
FUNCTION PARAMETERS¶
- window
- the window for which the animation callback should be set
- interval
- the number of frames after which callback will be called
- callback
- the function to call for every frame.
- callbackParam
- a pointer that is passed to callback .
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL_iPhoneSetEventPump(3)
SDL 3.1.0 | SDL |