Scroll to navigation

SDL_iPhoneSetAnimationCallback(3) SDL3 FUNCTIONS SDL_iPhoneSetAnimationCallback(3)

NAME

SDL_iPhoneSetAnimationCallback - Use this function to set the animation callback on Apple iOS.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (SDLCALL *callback)(void*), void *callbackParam);

DESCRIPTION

The function prototype for callback is:

c void callback(void* callbackParam);

Where its parameter, callbackParam , is what was passed as callbackParam to SDL_iPhoneSetAnimationCallback ().

This function is only available on Apple iOS.

For more information see: https://github.com/libsdl-org/SDL/blob/main/docs/README-ios.md

This functions is also accessible using the macro

SDL_iOSSetAnimationCallback () since SDL 2.0.4.

FUNCTION PARAMETERS

the window for which the animation callback should be set
the number of frames after which callback will be called
the function to call for every frame.
a pointer that is passed to callback .

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_iPhoneSetEventPump(3)

SDL 3.1.0 SDL