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- experimental 3.1~git20250910~d032535+ds-1
MIX_ResumeTrack(3) | SDL_mixer3 FUNCTIONS | MIX_ResumeTrack(3) |
NAME¶
MIX_ResumeTrack - Resume a currently-paused track.
HEADER FILE¶
Defined in SDL3_mixer/SDL_mixer.h
SYNOPSIS¶
#include "SDL3_mixer/SDL_mixer.h"
bool MIX_ResumeTrack(MIX_Track *track);
DESCRIPTION¶
A paused track is not considered "stopped," so its
MIX_TrackStoppedCallback
will not fire if paused, but it won't change state by default, generate
audio, or generally make progress, until it is resumed.
It is legal to resume a track that's in any state (playing, paused, or stopped). Unless the track is currently paused, resuming does nothing, and returns true. A false return is only used to signal errors here (such as
MIX_Init
not being called or track being NULL).
FUNCTION PARAMETERS¶
- track
- the track to resume.
RETURN VALUE¶
Returns true if the track has resumed, false on error; call SDL_GetError() for details.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL_mixer 3.0.0.
SEE ALSO¶
•(3), MIX_PauseTrack(3)
SDL_mixer 3.1.0 | SDL_mixer |